Showing posts with label lmi. Show all posts
Showing posts with label lmi. Show all posts

Sunday, July 26, 2020

Puzzle #159 - Dark Type (Light and Shadow)

The Typed Logic puzzle competition on LMI just ended, and I contributed 5 puzzles to the set, representing Fighting, Poison, Ground, Dragon and Dark types.

Nobody on the constructing team seemed to have much idea what to do with Light and Shadow, myself included. So I decided to just try to make a fairly sparsely clued puzzle, and ended up hitting on an interesting consequence of the rules while toying with given placements that I subsequently built the puzzle around. This one was worth 50 points on the test.

Thus concludes my contributions to Typed Logic. If you haven't already checked out the rest of the puzzles, I highly recommend them! The Stostone, Skyscrapers, Yajisan-Kazusan and Icebarn are especially well done, but I greatly enjoyed sitting down and giving the full booklet a testsolve once it was ready.

Stay tuned, because I also recently finished constructing puzzles for a contest of my own...

Saturday, July 25, 2020

Puzzle #158 - Dragon Type (Castle Wall)

The Typed Logic puzzle competition on LMI just ended, and I contributed 5 puzzles to the set, representing Fighting, Poison, Ground, Dragon and Dark types.

When we were deciding what puzzle genres to use for each type, Dragon proved to be a tough one to nail down... except for me. I immediately thought of Castle Wall and pushed for it to be included, culminating in actually sitting down and making one for the first time. This was also worth 60 points on the test, though it's easy pickings for anyone with a little bit of experience with the type.

Friday, July 24, 2020

Puzzle #157 - Ground Type (Cave)

The Typed Logic puzzle competition on LMI just ended, and I contributed 5 puzzles to the set, representing Fighting, Poison, Ground, Dragon and Dark types.

For the Cave puzzle, Jamie Hargrove had already made a very difficult one that was deemed too hard to use, so my goal was to make a fairly easy Cave with a nice visual theme. Even during the contest, it seemed to come through that I was going for a Pokeball shape. It turned out a little harder than I anticipated and was worth 60 points, though I think some of that is the size.

Thursday, July 23, 2020

Puzzle #156 - Poison Type (Snake Pit)

The Typed Logic puzzle competition on LMI just ended, and I contributed 5 puzzles to the set, representing Fighting, Poison, Ground, Dragon and Dark types.

This Snake Pit puzzle went through quite a few iterations before finally managing to un-break it, since my original break-in was actually completely wrong. It still turned out fairly tricky and was worth 60 points.

Wednesday, July 22, 2020

Puzzles #154 & #155 - Fighting Type (Rock Paper Scissors)

The Typed Logic puzzle competition on LMI just ended, and I contributed 5 puzzles to the set, representing Fighting, Poison, Ground, Dragon and Dark types.

First up, I made a Rock Paper Scissors puzzle, and then a second smaller one if the first wasn't interesting enough. The first ended up being used for the contest, and was worth 30 points.

Neither one of these is that difficult, but they also weren't meant to be that difficult. Personally, I actually prefer the second one!

Wednesday, September 11, 2019

Puzzles #57 & #58 - Different Thinking (LITS)

These two puzzles are a little weird to think about- a LITS variant titled "Different LITS". What does that mean? It means follow all standard LITS rules, with the added restriction that no two shaded tetrominos can share a shape and orientation. So you can have up to 4 T pieces, for instance, but they must all be in different directions.

Altogether, the 4 large puzzles in the last 4 posts were worth a total of 150/1000 points on the 2 hour test. If your solve times for the set were under 18 minutes, congrats! You were on pace to finish... if you didn't fail at Times Zone.

Tuesday, September 10, 2019

Puzzles #55 & #56 - Competition LITS

The next two puzzles were the example and leadoff puzzle from WAPC Part 2, a standard LITS puzzle.

Yes, the smallest region in that puzzle is in fact size 8. That was the entire goal when constructing and in test solves, this tripped up some people for a little while.

Monday, September 9, 2019

Puzzles #53 & #54 - A Powerful Constraint (Fivecells)

These two puzzles were the example and contest puzzle for Noncongruent Fivecells. Follow all standard Fivecells rules, with the added restriction that no two regions may be the same shape. Rotations and reflections are counted as the same shape for these puzzles.

Yes, the example puzzle does in fact have more clues than the contest puzzle. It's also unique from only the 1s- the 2 and 3 only help the solve path, but they do help significantly. Constructing both of these were very challenging, and I used qhex for testing packing fits on partial starts to make sure that the puzzle could even work.

Sunday, September 8, 2019

Puzzle #52 - Competition Fivecells

My competition set for WAPC Part 2 (see previous post) for details) consisted of a Fivecells, a Fivecells variant, a LITS, and a LITS variant. I've always enjoyed region division types and shading puzzles, and LITS a favorite even within that subtype.
The theme here is fairly obvious and I enjoyed constructing this quite a bit.

Saturday, September 7, 2019

Puzzle #51 - PZC @ LMI (Nurimaze)

About a month ago, Puzzler's Club ran a series of two logic puzzle tests on LMI. I contributed a few puzzles to the second part, which I'll be posting here over the coming days. Sorry for the delay in continued posting of puzzles, I've been a little busy and was waiting to put the finishing touches on a couple extended projects before resuming.
This Nurimaze puzzle is one I made for possible consideration but ultimately decided it wasn't interesting enough to even offer. I really like the type, but they're hard to make!