Thursday, July 9, 2026
pzprxs (and other puzzling) updates!
Wednesday, November 19, 2025
Puzzle #747 - Mindsweeper
Tuesday, January 21, 2025
Puzzles #702 - #734 - Mini Threes Pack
Mini Threes Pack (PDF)
Tuesday, September 24, 2024
Puzzles #671 & #672 - 24HPC Extras (Slitherlink, Sukoro)
Monday, September 23, 2024
Puzzles #668, #669 & #670 - 24HPC Zodiac (Little Killer Latin Square, Antiknight Tomtom)
Saturday, September 21, 2024
Puzzle #664 - 24HPC Ripple Effect
Monday, September 16, 2024
Puzzles #652, #653 & #654 - IPC Round 3 (Killer Doppelblock, Clone Snake)
Thursday, February 22, 2024
Puzzle #644 - Two Good (Akari)
Friday, February 16, 2024
Puzzles #634 & #635 - TV Tower (Multi-Skyscrapers)
Before WPC 2023, I ran a Puzzle Getchu!, a contest themed on Ape Escape. I had intended to queue these puzzles for posting before WPC, but didn't have the time. Better late than never!
The penultimate level, TV Tower, is a skyscraper. But I didn't just want to go with a big Skyscrapers puzzle since I felt an 8x8 or larger would be less interesting. I also didn't think I could pull it off well! So I added the multi rule: Circled cells act as clues for all adjacent grids and will have the same value for all grids.
The example had a lot to show and I'm kind of surprised this grid layout even has any solutions, let alone working with such a sparse antisymmetric cluing. I almost like the example more than the contest puzzle.
The 20 point contest puzzle had to be multiple stacked grids, of course. My first attempt was a pair of 7x7 grids, but after a few hours I found I had no way to resolve the middle. So I scrapped that start and briefly considered three 5x5 grids before discarding that idea - WSPC 2021 did a 3x3 array of these and I had nothing new to add. I then set up three 6x6 grids and thought it looked way too large, so I nerfed it down to a pair of 6x6 grids and went for it. I used the same break-in as the aborted 7x7 attempt since I'd already discovered it, and there was no point not using the things I learned from that failed attempt.
Monday, February 12, 2024
Puzzles #626, #627 & #628 - Wabi Sabi Walls
Before WPC 2023, I ran a Puzzle Getchu!, a contest themed on Ape Escape. I had intended to queue these puzzles for posting before WPC, but didn't have the time. Better late than never!
The fourteenth level in the game is Wabi Sabi Wall, a bit of a notorious level for newcomers to the speedrun due to having lots of tough jumps over bottomless pits. Because of that, I knew I didn't want this puzzle to be too easy. I promise there's a good reason why I didn't use Castle Wall for this and instead went with Inaba's Walls. Walls is a genre is something I'm quite prone to making silly mistakes while solving, and so my first attempt - shown at the end of this post - just didn't feel right. Not enough trust in myself to set things up for later. The second attempt was much better and ended up being worth 15 points.
The example, on the other hand, was quite painful to make. It turns out a much less dense clue layout can make some areas really hard to clue effectively, who would have guessed?
Sunday, February 11, 2024
Puzzles #624 & #625 - Sushi Temple (Japanese Sums)
Before WPC 2023, I ran a Puzzle Getchu!, a contest themed on Ape Escape. I had intended to queue these puzzles for posting before WPC, but didn't have the time. Better late than never!
The thirteenth level is Sushi Temple, and is very much a Japanese shrine. Once I got past the idea of using Anglers (fish, ha ha), I went straight into Japanese Sums, which has quickly become one of my favorite number placement genres. It's both so flexible and restricted at the same time, and there's almost always a useful clue to add to disambiguate a problem. Because of that, the example puzzle was a complete non-issue to make, even with a self-imposed constraint of not duplicating a clue value and making sure to show that a question mark is not strictly a single digit number, like in some implementations.
Monday, February 5, 2024
Puzzle #611 - Crabby Beach (Doppelblock)
Before WPC 2023, I ran a Puzzle Getchu!, a contest themed on Ape Escape. I had intended to queue these puzzles for posting before WPC, but didn't have the time. Better late than never!
The seventh level is Crabby Beach - a relatively smaller level. Doppelblock is at first an incongruous choice, until Beach -> Sand -> Sandwich -> sum between clues from Doppelblock. It's still a stretch, but a justifiable stretch. This puzzle was worth 10 points - I really wanted to have a good break-in using no edge clues, as Doppelblock almost always relies on edge clues. I ended up only using prime numbers, and went through a lot of struggle keeping that theme alive.
Sunday, February 4, 2024
Puzzles #609 & #610 - Cryptic Relics (Word Worms)
Before WPC 2023, I ran a Puzzle Getchu!, a contest themed on Ape Escape. I had intended to queue these puzzles for posting before WPC, but didn't have the time. Better late than never!
The sixth level in the game is Cryptic Relics, and while I originally penciled in Letter Weights on the monkey names in the level, that quickly proved to be unworkable. But it led me to another idea, what genre could possibly support the list of monkey names? Word Division is a safe fallback but perhaps less interesting than other word genres. Meandering Words was out because some of the words contained double letters... what could possibly support those?
And then I remembered Word Worms / Worm Search from the first EUSPC (2nd incarnation linked - first doesn't seem to have a live link anywhere). That seemed perfect! Taking the monkey name lists from both the NTSC and PAL versions of Cryptic Relics gave a word list with 91 characters - perfect, that's a rectangle! And there's even a double Z, maybe I could put PUZZLE in my puzzle... several miracles later, I had a 30 point puzzle. The example was much easier to make since I already had some experience - I mostly just wanted to showcase every rule with a much more restricted letter bank.
Rules: Place one letter into every empty cell such that every worm can be found. Worms are words that can be read in a path that may bend and move in any orthogonal direction. Every cell in the grid must be part of exactly one worm. If identical letters are adjacent, even diagonally, they must belong to the same worm.
Friday, February 2, 2024
Puzzles #606 & #607 - Thick Jungle (Tents)
Before WPC 2023, I ran a Puzzle Getchu!, a contest themed on Ape Escape. I had intended to queue these puzzles for posting before WPC, but didn't have the time. Better late than never!
The fourth level (and first big level) in the game is Thick Jungle, and I actually spent quite a while on different genre ideas before making a Tents. I tried Arboretum first but the genre just does not agree with me and the way I make puzzles. Then I tried helping that by applying a Tents rule as a hybrid (there is a tent in Thick Jungle!) and while I was able to make some good setups with these rules, after a couple hours of trying I found that there would be no way to resolve things uniquely. So, I went with the "boring" option of standard Tents.
The 15 point contest puzzle was even potentially undervalued - something I'm quite pleased with as the first Tents I've ever made. It took a few tree layouts (in the shape of a tree) to find something that actually worked and wasn't too forcing before any clues, but was forcing with a few clues. I don't know how I got the row and column clues to match.
Monday, January 29, 2024
Puzzle #600 - Interconnected Secret
Tuesday, August 1, 2023
Puzzles #574 & #575 - Tilted Squares (Akari, Choco Banana)
The djmathman was streaming one or two weekends ago, and people were jokingly making meme tilted square puzzles. I contributed one of those but then decided no, I'm going to make something legitimate. So I made an Akari (always a flexible choice) and a Choco Banana (one of dj's favorite genres) that I'd somehow never made one of before? It's a fun genre but man is it hard to get started with this theme.
Monday, July 31, 2023
Puzzle #573 - People Do Read These? (Akari)
Thursday, July 20, 2023
Puzzle #553 - Smile (Sudoku)
Sunday, July 9, 2023
Puzzles #530, #531 & #532 - So Many Bees Part 8
For secret solver last year, I was assigned to write a puzzle for dylanamite. I did not write a puzzle, I wrote a 26 puzzle set that I'll be posting the full PDF for tomorrow. When Jamie signed Dylan up (Dylan would have anyway) he did so with the comment "please send me so many bees". And so, I sent so, so, so many bees.










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