Showing posts with label statue park. Show all posts
Showing posts with label statue park. Show all posts

Sunday, September 29, 2024

Puzzles #686 & #687 - Sixty Second Misfits (Pentominous, Statue Park)

Like I said yesterday, I made two unsubmitted puzzles for The Sixty Second Logic Showcase. I didn't submit the Pentominous because the theme ended up a bit imprecise and I didn't think it would do well in voting for that reason, despite being a fine puzzle. I didn't submit the Statue Park because even though my timing calibration was wrong, even I knew this one would be too long. I knew it when I started making it that it was almost definitely going to be too long, but I had an idea I wanted to try.


Wednesday, February 14, 2024

Puzzle #631 - City Park (Statue Park)

Before WPC 2023, I ran a Puzzle Getchu!, a contest themed on Ape Escape. I had intended to queue these puzzles for posting before WPC, but didn't have the time. Better late than never!

The sixteenth level in Ape Escape is City Park. City Park is almost objectively the hardest to execute level in virtually any speedrun category (except time attacks, where it's the second easiest - and it used to be the easiest before I found a way to save a lag frame) - digression aside, I wanted this to be tough. Statue Park was also the perfect genre pick and while it's certainly a genre capable of high difficulty, did I know how to set that up?

Yes, yes I did figure out how to make this standard size puzzle worth a whopping 25 points. Once I hit on the main layout and idea, I kept running into no remaining solutions from very early steps. Going back a bit, it took me probably an hour to find any potential packing for the conclusion of the puzzle. Once I had one I quickly found a family of similar solutions and started setting out to force an interesting one, which took another hour.

This is probably the highlight puzzle from the entire set - and a couple very good solvers at WPC asked me how to break in! Honestly the feedback on Puzzle Getchu as a whole, in person, was extremely validating. I know I said this already but I had such a great time in Toronto, I can't wait to be able to go to another WPC in the future.

Saturday, July 22, 2023

Puzzles #556 & #557 - Broken Dynasties (Statue Kurodoko, Domino Context)

Recently - and by recently I mean nearly 3 months ago by the time of posting - I submitted 2 puzzles to Puzzlers Clue Logic Showcase 46, with the prompt of taking a "dynasty" genre and changing only the rule about shaded adjacency. "Dynasty" is the jargonistic term for a structure where shaded cells may not be adjacent and all unshaded cells are connected. I actually submitted with first Kurodoko Statue Park about 90 minutes after the showcase prompt was posted, and it ended up being a tied win! Clues act as Kurodoko clues, and the shaded cells must form exactly one instance of each of the twelve pentominos as in Statue Park.
I'm pretty sure this puzzle is unique without the 5s on the right side and possibly without the 7 at the top, but since puzzles are meant to be solved... it makes a much better puzzle to not require ridiculous packing steps.

I also made a Domino Context, where the only rule change is that all shaded groups are dominos instead of monominos. This one ended up in 5th (behind two Menderbug puzzles with the same number of votes, losing the tiebreak to Menderbug as I voted for 2 puzzles instead of 3) which is pretty respectable. I think any of these could have ended up winning and honestly, that this variant is more interesting than the base genre.

Thursday, November 17, 2022

Puzz.link update!

So, puzz.link updated today to import around 40 new genres from pzprxs! I've made puzzles in a few of these genres before, and took the time to go back and update the old no solution check variant links I had with full links. The penpa links provided still exist and I haven't switched out any of the images, just links. For completions' sake I'm reposting those puzzles below - if you've solved my blog up to this point, you've seen all of these before. If you're going backwards, you'll see all of these in the future.

If you're visiting from puzz.link/db? Hello! Enjoy the puzzles :)

Pentominous (previously appeared: #201, #335 - Logic Showcase 22, #308 - Pentomino Puzzle Pack. #317-#318)
https://puzz.link/p?pentominous/10/5/k7k7p7g7i7x7h

Snake Pit (previously appeared: #156 - Typed Logic, #459)

Rassi Silai (previously appeared: #460)

Anglers (previously appeared: #246-#248 - Puzzle Zodiac)

Statue Park (previously appeared: #118-#121 - Logic Showcase 13)

Light and Shadow (previously appeared: #159 - Typed Logic)

Saturday, November 13, 2021

Puzzle #388 - Lost in the Labyrinth (Statue Park)

I had another puzzle posted over on GMPuzzles today, this time a Statue Park. I really like this type and at the time hadn't really seen all white puzzles, while all black were reasonably common and I'd even done it myself. Fun fact about this puzzle: I originally made it for prototyping for something else entirely, but decided it wasn't a good fit there and that it was worth submitting to GMP.

Saturday, March 7, 2020

Puzzle #119 - Monomino Mystery (Statue Park)

Seeing as the showcase required a piece bank with at least two different sizes, I thought I'd try a bank that contained a monomino. Statue Park is just not meant for that normally. I also tried to make my puzzle antisymmetric, as I thought that would make my puzzle stand out. I thought I could make better, though and so I kept trying.
The piece bank (all polyominos of size 1-4) is shown below.

Puzzle #121 - Snake Park (Statue Park)

And finally, my actual entry for Logic Showcase 13, which asked for a Statue Park puzzle with a piece bank with at least 2 different sizes. I decided to go for a piece bank with a shared property as I felt that it would allow for some interesting deductions, and people agreed with me as this ended up winning the showcase!
The piece bank is shown below, and contains all snakelike polyominos of size 3, 4 and 5.
I'm incredibly happy with how this one turned out.

Puzzle #120 - Castle Wall (Statue Park)

Make no mistake, this is another Statue Park puzzle. After the previous two, I felt ready to try to make a more involved puzzle. I really like how this one turned out, though it ran afoul of the multiple piece sizes requirement that the showcase had.
Piece bank for this puzzle is the 12 pentominos.
Turns out, that's the standard for a reason.

Puzzle #118 - Tetrominos (Statue Park)

The results for Logic Showcase #13 were posted today, and so I thought I'd post the 4 Statue Park puzzles I made, including my entry. This was actually the second puzzle I made, after my first attempt showed that I didn't really understand the type well enough.
Piece bank for this puzzle: the 5 tetrominos, conveniently shown in the puzzle.