Friday, September 27, 2024
Puzzles #681, #682 & #683 - More Showcase Backlog (Kurodoko, Tapa-Like Loop, Rail Pool)
Wednesday, September 18, 2024
Puzzles #658 & #659 - 24HPC Domino Kurodoko
Sunday, January 28, 2024
Puzzle #599 - Eraser (Kurodoko)
My intended break-in for this Kurodoko turned out to be imagined, though the puzzle is still unique, and the layout is still striking. No point wasting the puzzle (though it could no longer be used for its original purpose), so consider this a warning: this is probably about a 3 on the Toketa scale, with some mix of pencils and erasers. If I had to pin it down, 2 and 1?
Saturday, July 22, 2023
Puzzles #556 & #557 - Broken Dynasties (Statue Kurodoko, Domino Context)
Friday, June 9, 2023
Puzzle #483 - Just 4 Fun (Kurodoko)
Tuesday, October 11, 2022
Puzzles #445 - 448 - IPC 2022 Round 1 (Sashigane, Kurodoko)
I was fortunate enough to be offered the opportunity to contribute to and testsolve for the 2022 Indian Puzzle Championship. The first round was for puzzle types that appeared in the years Puzzle Ramayan series, and I made a Sashigane and a Kurodoko worth 20 and 40 points, respectively.
As for the Kurodoko, my first attempt at making a puzzle I liked was a puzzle I liked. I've always had a particular affinity for these two genres and was glad to get the chance to make these.
Saturday, January 29, 2022
Puzzles #391 - 400 - MadMahogany's Christmas Tree Conundrum (Shading and Sudoku Medley)
Like the last two years, I took part in the Secret Solver event on Puzzlers Club. This time around, I got MadMahogany, someone I mostly know is semi-active (I think?) on the CTC Discord, and some of their most memorable puzzles they've posted to their blog have been shading or sudoku puzzles. Sudoku is obviously outside my general comfort zone, but whatever, this was the perfect opportunity to go big and make something incredible. So I made a Samurai Sudoku shaped like a Christmas tree with different variants in each subgrid. Rules after the puzzle images.
I also decided to make a collection of 5x5 shading puzzles themed on 12/25 (as close as I could get it) for each shading puzzle variant in the big puzzle. Rules for Nurikabe, Tasquare, Canal View, Nuribou, Kurotto, Kurodoko, Nurimisaki, Mochikoro and Cave can be found linked here, as well as Sudoku. These 9 puzzles were a last minute addition when I finished with time to spare, and I thought it would be nice to have a brief reminder / demonstration of the shading rules before having to dig into the tree itself.This puzzle took me probably 30 hours across several weeks to construct, and I got to work with a couple rulesets I'd never worked with before. Like overlapping grids (somehow this was new to me- many headaches from contradictions across grids though...), most of these number placement variants (Arrows are a huge pain, and Killer is way harder than I thought it would be), and Mochikoro and Canal View (fun and easy, painful and difficult. Though some of the Canal View pain was from the other restrictions, it's hard to make unique!). Special mention goes to the Nurikabe for being an absolutely massive gigantic pain to make unique, and the Cave, and the Kurotto section, and generally huge parts of this puzzle barely work. But it all comes together beautifully and I'm very proud of what I came up with here. And my solver liked it, too. :)
I'd also like to take this space to thank Rever for testsolving most of this puzzle before I sent it out, Swaroop for updating Penpa to even support grids this big, and djmathman for making the gift I received, which is really quite excellent.
That's all for now, sorry about the inactivity here, more puzzles soon once I write up the posts for them because I have another 8 waiting already. Errata: added a white kropki dot I thought was unnecessary, but was made necessary due to a bad deduction in completely different section.


















